BRUT⁴. A brutalist building in four dimensions, grown from the seed in the box (type one, or roll). Its floors are volumes: you can walk along x, z and w on every storey, and y is up. The ground storey stands open on its columns. The stair is in the bay at the origin (x, z and w from 0 to 4): two steep ramps a storey, up to the roof. Where a tier steps back there is a terrace and a doorway. engineer shows the structural check, which is what set the columns' size.
You see the 3D slice through your eye that holds what is ahead and beside you. Left pad walks, drag looks, right pad turns you toward the direction you can't see, ⊞ squares you up. Keys: W A S D, arrows or drag, Q E to turn into the unseen, Z C to step along it, space to jump, R to square up. There are no railings.
how it works · BRUT, the 3D original · HOUSE · CAD⁴ · kata